Archive for September, 2010

Blade Runner: Hades Landscape

Doug and his Entertainment Effects Group team created thousands of acid-etched brass miniatures lit from below with hundreds of bundles of fiber-optic lights, shot in forced-perspective through layers of smoke to create layers of light refraction, creating depth.


The Celestia Motherlode: Earth Surface Maps

The Addon Repository for the 3D Space Simulator Celestia