Author Archive
40 Excellent Examples of Interior Designs Rendered in 3D Max
3D Max is one of the commonly used software for architecture and interior design field on creating good presentation of architectural projects. Although it is not that easy to use and master the techniques to achieve the best result in a short period of time, it’s still worth to learn. Found through: #VFX search on [...]
Wiki Books: Movie Making Manual/Visual Effects
Little primer on the VFX part of filmmaking. Found through: Browsing the internets
No Keyframes
Inspired by MoGraph’s new MoDynamics and the excellent possibilities offered by CINEMA 4D’s XPresso and C.O.F.F.E.E. for creating complex setups we created the film ‘No Keyframes’, which is based entirely on automated setups. Each scene represents a specific functionality, which in itself generates interesting effects. The film shows spheres as they travel through various environments, [...]
It’s Not Easy Keying Green
Apart from being a well known host, actor and singer it’s a little known fact that Kermit the Frog also has a side job as a Visual Effects Consultant. With his background in VFX heavy movies, Kermit has become the go-to frog when it comes to Green Screen Consultancy. Because, even though compositing software has [...]
Eric Durst – Visual Effects Designer / Supervisor
Demo reel of the visual effects work that Eric Durst have supervised. Found through: Alba’s Twitter feed
Visual Effects Supervisors Bag of Tricks
Visual effects supervisor Eric Alba gives full access to his bags of tricks. I am amazed of his candor showing the tools of his trade and how and why he uses them. This is a must to see for all vfx geeks out there. I for one am learning so much from his stuff on [...]
Saab TV Ad Change perspective
Saab TV Ad as part of Change perspective campaign :: Interactive version here [>] Found through: Alba’s twitter feed
Neil Blevins Art Gallery Update
Neil Blevins added a whole ton of new artwork to his Art Gallery. Awesome images. Found through: Neil Blevins RSS feed
CGSociety Artist Profile – Dan Kaufman
“It’s really hard to get stuff to look real with CG,” he adds. “Reality is complicated. You have not only what the real world looks like, but a model of reality in everyone’s head, which is different for every person, and is not based on what’s actually there”.
Mova Contour Reality Capture System
Mova Contour Reality Capture System Contour Reality Briefing Steve Perlman introduces Mova Contour Reality Capture Link: Mova.com Found through: Alba’s Twitter feed


