3D Design

The Third & The Seventh by Alex Roman

Directed by Alex Roman. CG |Modelling – Texturing – Illumination – Rendering| Alex Roman. |Postproduction & Editing| Alex Roman. Music by Jennifer Athena Galatis. A FULL-CG animated piece that tries to illustrate architecture art across a photographic point of view where main subjects are already-built spaces. Sometimes in an abstract way. Sometimes surreal.


Scott Patton’s Amazing Avatar Digital Sculpts

Amazing images from Patton on ZBrush Central from his work on Avatar. I am in awe of his skills. This man is a digital God. There is a Scott Patton who is listed on IMDB as a character designer so I assuming this is him. If you know better let us know. Question? Is Scott [...]


3d Studio Max Building Generator

Building Generator is a procedural building generator script for 3d Studio Max. Found through: Alba’s Twitter feed


40 Excellent Examples of Interior Designs Rendered in 3D Max

3D Max is one of the commonly used software for architecture and interior design field on creating good presentation of architectural projects. Although it is not that easy to use and master the techniques to achieve the best result in a short period of time, it’s still worth to learn. Found through: #VFX search on [...]


No Keyframes

Inspired by MoGraph’s new MoDynamics and the excellent possibilities offered by CINEMA 4D’s XPresso and C.O.F.F.E.E. for creating complex setups we created the film ‘No Keyframes’, which is based entirely on automated setups. Each scene represents a specific functionality, which in itself generates interesting effects. The film shows spheres as they travel through various environments, [...]


Particle tests Collection – Krakatoa

Particle tests Collection(1-5) HD! Most of the time pure krakatoa particle renderings. Particle tests (6) closed Systems HD! Some more testings, sections of endless running particle systems, no hand keyed animation involved, just procedural. The shadows for two of the clips are just after effect fakes thus look not too real, but i like it [...]


District 9 Director Neill Blomkamp 98 demo reel

Created by Neill Blomkamp, who graduated from the VFS 3D Animation & Visual Effects program in 1998. Found through: Alba’s Twitter feed


Ptex: Per-Face Texture Mapping for Production Rendering

Ptex has eliminated UV assignment from our studio and significantly increased the efficiency of our pipeline. Found through: #vfx search on Tweetdeck


Introducing ZSpheres II

The ZSphere modeling tool within ZBrush has ignited artist’s imagination by freeing them from technical restraints


Giant Robots: Using mental ray shaders to integrate CG elements into real shots

Zap spends his days (and nights) writing shaders, documentation and tutorials for mental ray, and sometimes makes presentations at user events and conventions, as well as maintains a mental ray tips blog (mentalraytips.blogspot.com). Occasionally he also makes little experimental visual effects movies, and he has a background in music production. Exellent lecture from Master Zap [...]


Walt Disney’s 3D Head On A Plate

In anticipation to the new documentary WALT & EL GRUPO I just dug up the 3D model of the man himself. It’s free and it’s a great tool to try out some fun new techniques. The film is about Walt Disney and his ten-week trip that he and hand-picked group of artists took to South [...]


Getting Started with Silo

I’m seriously thinking about making Silo my first software for 3D related projects. Seems to be relatively inexpensive and has a broad range of capabilities (Modeling, sculpting, UV mapping). Silo 3D – 3d For The Rest of us Part 2


MetaSL Material Library

Have fun Found through: Master Zaps Twitter feed


Rod Seffen – Amazing 3D sculpture

Sculpting this huge scene. About 140 figures in total, though some of the background ones didn’t need so much detail. I’ll let you guess what painting this is from. Render is in lightwave, which softens the details out a lot. I also took this screengrab in mudbox of some of the figures, as many as [...]


Ludvig Emgard, “World’s Most Realistic 3D City Models?”

Found through: David Stripinis twitter feed


Autodesk Design Visualization Showreel 2009


NeilBlevins.com

Found through: Sorting through my bookmarks Neil Blevins Blog: Neil Blevins’ Art Blog Artwork: CGSociety Gallery Neil Blevins is one of my favorite 3D artist. I have spent so many nights going through his materials for Max and trying to understand the genius that is Mr. Blevins.


RabbitHoles 3D Motion Holograms

Source: Douglas Johnson Vimeo Site Found through: Alanf’s Tumblr’ings


CG Tutorial – entire book for free

The Cg Tutorial: The Definitive Guide to Programmable Real-Time Graphics


Steamnocchio – winner of “Steampunk: Myths and Legends’ CGChallenge”

Excellent overview of the process of making this great image. Steamnocchio was made by Brazilian artist, Fabricio Moraes, for the CGChallenge and is truly a masterpiece.


“The Special One” – Manjalo


Google SketchUp Case Study: Massive Black