<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Ash Digital &#187; Autodesk</title>
	<atom:link href="http://ashdigital.com/blog/tag/autodesk/feed/" rel="self" type="application/rss+xml" />
	<link>http://ashdigital.com/blog</link>
	<description>The Digital Tree Of Life</description>
	<lastBuildDate>Mon, 26 Mar 2012 15:24:21 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.2</generator>
		<item>
		<title>Giant Robots: Using mental ray shaders to integrate CG elements into real shots</title>
		<link>http://ashdigital.com/blog/giant-robots-using-mental-ray-shaders-to-integrate-cg-elements-into-real-shots/</link>
		<comments>http://ashdigital.com/blog/giant-robots-using-mental-ray-shaders-to-integrate-cg-elements-into-real-shots/#comments</comments>
		<pubDate>Wed, 05 Aug 2009 00:39:04 +0000</pubDate>
		<dc:creator>EJ</dc:creator>
				<category><![CDATA[3D Design]]></category>
		<category><![CDATA[Visual Effects]]></category>
		<category><![CDATA[Autodesk]]></category>
		<category><![CDATA[Master Zap]]></category>
		<category><![CDATA[Mental Ray]]></category>
		<category><![CDATA[Shaders]]></category>

		<guid isPermaLink="false">http://ashdigital.com/blog/?p=935</guid>
		<description><![CDATA[Zap spends his days (and nights) writing shaders, documentation and tutorials for mental ray, and sometimes makes presentations at user events and conventions, as well as maintains a mental ray tips blog (mentalraytips.blogspot.com). Occasionally he also makes little experimental visual effects movies, and he has a background in music production. Exellent lecture from Master Zap [...]<p><a href="http://ashdigital.com/blog/giant-robots-using-mental-ray-shaders-to-integrate-cg-elements-into-real-shots/">Giant Robots: Using mental ray shaders to integrate CG elements into real shots</a> is a post from: <a href="http://ashdigital.com/blog">Ash Digital</a></p>
]]></description>
			<content:encoded><![CDATA[<p><a href="http://area.autodesk.com/masterclasses/class09_mray"><img src="http://ashdigital.com/blog/wp-content/uploads/2009/08/AD_MasterZap_Shaders.jpg" alt="Giant Robots: Using mental ray shaders to integrate CG elements into real shots" title="Giant Robots: Using mental ray shaders to integrate CG elements into real shots" width="470" height="429" class="alignnone size-full wp-image-936" /></a></p>
<blockquote><p>
Zap spends his days (and nights) writing shaders, documentation and tutorials for mental ray, and sometimes makes presentations at user events and conventions, as well as maintains a mental ray tips blog (mentalraytips.blogspot.com). Occasionally he also makes little experimental visual effects movies, and he has a background in music production.</p></blockquote>
<p>Exellent lecture from <a href="http://en.wikipedia.org/wiki/Master_Zap" class="broken_link">Master Zap</a> on <a href="http://en.wikipedia.org/wiki/Mental_ray">Mental Ray Shaders</a>. [You have to register though to be able to watch it. Hey at least it's free]</p>
<p><strong>Found through:</strong> <a href="http://twitter.com/masterzap">Master Zap&#8217;s Twitter feed</a></p>
<p><a href="http://ashdigital.com/blog/giant-robots-using-mental-ray-shaders-to-integrate-cg-elements-into-real-shots/">Giant Robots: Using mental ray shaders to integrate CG elements into real shots</a> is a post from: <a href="http://ashdigital.com/blog">Ash Digital</a></p>
]]></content:encoded>
			<wfw:commentRss>http://ashdigital.com/blog/giant-robots-using-mental-ray-shaders-to-integrate-cg-elements-into-real-shots/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Autodesk Design Visualization Showreel 2009</title>
		<link>http://ashdigital.com/blog/autodesk-design-visualization-showreel-2009/</link>
		<comments>http://ashdigital.com/blog/autodesk-design-visualization-showreel-2009/#comments</comments>
		<pubDate>Wed, 20 May 2009 05:27:48 +0000</pubDate>
		<dc:creator>EJ</dc:creator>
				<category><![CDATA[3D Design]]></category>
		<category><![CDATA[3ds Max]]></category>
		<category><![CDATA[Autodesk]]></category>
		<category><![CDATA[Maya]]></category>
		<category><![CDATA[Showreel]]></category>

		<guid isPermaLink="false">http://ashdigital.com/blog/?p=770</guid>
		<description><![CDATA[Autodesk Design Visualization Showreel 2009 is a post from: Ash Digital<p><a href="http://ashdigital.com/blog/autodesk-design-visualization-showreel-2009/">Autodesk Design Visualization Showreel 2009</a> is a post from: <a href="http://ashdigital.com/blog">Ash Digital</a></p>
]]></description>
			<content:encoded><![CDATA[<p><object width="560" height="340"><param name="movie" value="http://www.youtube-nocookie.com/v/1cgvDeN8Tuw&#038;hl=en&#038;fs=1&#038;rel=0&#038;color1=0x5d1719&#038;color2=0xcd311b"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube-nocookie.com/v/1cgvDeN8Tuw&#038;hl=en&#038;fs=1&#038;rel=0&#038;color1=0x5d1719&#038;color2=0xcd311b" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"></embed></object></p>
<p><a href="http://ashdigital.com/blog/autodesk-design-visualization-showreel-2009/">Autodesk Design Visualization Showreel 2009</a> is a post from: <a href="http://ashdigital.com/blog">Ash Digital</a></p>
]]></content:encoded>
			<wfw:commentRss>http://ashdigital.com/blog/autodesk-design-visualization-showreel-2009/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Autodesk internal discussion about Softimage</title>
		<link>http://ashdigital.com/blog/autodesk-internal-discussion-about-softimage/</link>
		<comments>http://ashdigital.com/blog/autodesk-internal-discussion-about-softimage/#comments</comments>
		<pubDate>Tue, 28 Oct 2008 00:29:37 +0000</pubDate>
		<dc:creator>EJ</dc:creator>
				<category><![CDATA[Video]]></category>
		<category><![CDATA[Autodesk]]></category>
		<category><![CDATA[Hitler]]></category>
		<category><![CDATA[Mashup]]></category>
		<category><![CDATA[Softimage]]></category>
		<category><![CDATA[Youtube]]></category>

		<guid isPermaLink="false">http://ashdigital.com/blog/?p=107</guid>
		<description><![CDATA[Autodesk internal discussion about Softimage is a post from: Ash Digital<p><a href="http://ashdigital.com/blog/autodesk-internal-discussion-about-softimage/">Autodesk internal discussion about Softimage</a> is a post from: <a href="http://ashdigital.com/blog">Ash Digital</a></p>
]]></description>
			<content:encoded><![CDATA[<p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/kR7UWImpG54&#038;hl=en&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><embed src="http://www.youtube.com/v/kR7UWImpG54&#038;hl=en&#038;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" width="425" height="344"></embed></object></p>
<p><a href="http://ashdigital.com/blog/autodesk-internal-discussion-about-softimage/">Autodesk internal discussion about Softimage</a> is a post from: <a href="http://ashdigital.com/blog">Ash Digital</a></p>
]]></content:encoded>
			<wfw:commentRss>http://ashdigital.com/blog/autodesk-internal-discussion-about-softimage/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>

